Egemen Engin Software Engineer

About Me

About Me

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Software engineer with 4 years of experience developing safety-critical C++ user interface systems in the defense and aerospace industry.

Specialized in avionics HMI/UI development, internal engineering tools, and real-time software systems, with strong interest in simulation, game engine technologies, and modern AI-assisted development workflows.

Skills

Programming Languages

C++C#PythonJava

Engines & Frameworks

.NETUnreal EngineUnity

Tools and Technologies

GitVisual StudioVS CodeJiraIBM DOORSIBM RhapsodyDeveloper Productivity Tools (OpenCode, Claude Code, OpenAI Codex)

Languages

EnglishAdvanced
TurkishNative
ItalianBeginner

Key Strengths

  • Problem SolvingBreaks complex software and workflow problems into practical, testable steps.
  • Risk ManagementWorks carefully in safety-critical and process-driven engineering environments.
  • AdaptabilityAdapts quickly to new tools, engines, and AI-assisted development workflows.
  • Detail-OrientedFocuses on quality, verification, maintainability, and clear implementation.
  • Team-OrientedCollaborates with systems, design, QA, and development teams through the full lifecycle.

Interests

XR UI Design Video Games Basketball Simulation

Academic Background

TED University

Ankara, Turkey • Sep 2017 - Jun 2022

Major Area: Computer Engineering.

Minor Area: Business Administration and Management Program.

GPA: 3.84/4.00, High Honor.

Thesis Theme: Serious Video Game Development Based on Aircrafts with Augmented Reality Support in Unity.

Work Experiences

Aug 2022 - Current

Software Engineer

ASELSAN • Ankara, Turkey

Developed safety-critical avionics UI/HMI components in C++ for helicopter platforms within DO-178 software development and verification processes.

Collaborated with systems, design, and QA teams throughout the full software development lifecycle and developed internal engineering tools to streamline workflows.

Utilized AI-assisted development workflows and agentic coding tools to accelerate prototyping, debugging, refactoring, and internal tooling development.

Jul 2021 - Aug 2021

Software Engineer Intern

ASELSAN • Ankara, Turkey

Developed a Windows Form Application, Requirement Review Tool, to enhance internal engineering workflows.

Jan 2021 - Feb 2021

Software Engineer Intern

BITES Defense & Aerospace • Ankara, Turkey

Developed a 3D Digital Model Catalog Unity project.

Projects

Certificates

Contact

Let us connect

Reach out through GitHub or LinkedIn for software engineering, simulation, game engine, UI/HMI, and AI-assisted development work.